![]() ![]() ![]() However, better items are rewarded to players as they go through higher difficulties. On higher difficulties, monsters are stronger and may be resistant or immune to an element or physical damage, experience is penalized on dying, and the player's resistances are handicapped. After reaching the summit of Arreat, the player gains access to the Worldstone Keep (whose architecture may be reminiscent of Angkor Wat and other Hindu temples).7 In addition to the acts, there are three sequential difficulty levels: Normal, Nightmare, and Hell completing the game (four Acts in the original or five Acts in the expansion) on a difficulty setting will open up the next level. Act V's style is mainly mountainous as the player ascends Mount Arreat, with ice tunnels/caverns in the mountains, as well as hellish subterranean pits (reminiscent of Hell in Act IV) for extra monsters and experience. The Lord of Destruction expansion adds Act V which continues the story where Act IV left off. ![]() Act IV takes place in Hell and is the shortest, with just three quests compared to the other Acts that have six. ![]()
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